Class SpriteShapeEditorGUI
Namespace: UnityEditor.U2D
Syntax
public class SpriteShapeEditorGUI : object
Fields
s_FoldoutHash
Declaration
public static int s_FoldoutHash
Field Value
| Type | Description |
|---|---|
| Int32 |
Methods
MultiDelayedIntField(Rect, GUIContent[], Int32[], Single)
Declaration
public static void MultiDelayedIntField(Rect position, GUIContent[] subLabels, int[] values, float labelWidth)
Parameters
| Type | Name | Description |
|---|---|---|
| Rect | position | |
| GUIContent[] | subLabels | |
| Int32[] | values | |
| Single | labelWidth |