Interface IAngleRangeCache
Namespace: UnityEditor.U2D.SpriteShape
Syntax
public interface IAngleRangeCache
Properties
angleRanges
Declaration
List<AngleRange> angleRanges { get; }
Property Value
| Type | Description |
|---|---|
| List<AngleRange> |
previewAngle
Declaration
float previewAngle { get; set; }
Property Value
| Type | Description |
|---|---|
| Single |
selectedIndex
Declaration
int selectedIndex { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |
Methods
RegisterUndo(String)
Declaration
void RegisterUndo(string name)
Parameters
| Type | Name | Description |
|---|---|---|
| String | name |