Class ShapeEditorWindow
Inheritance
System.Object
ShapeEditorWindow
Syntax
public class ShapeEditorWindow : EditorWindow
Fields
kShapeEdgeLength
Declaration
public const float kShapeEdgeLength = 200F
Field Value
Type |
Description |
System.Single |
|
kShapeMargin
Declaration
public const float kShapeMargin = 10F
Field Value
Type |
Description |
System.Single |
|
kTangentLength
Declaration
public const float kTangentLength = 20F
Field Value
Type |
Description |
System.Single |
|
m_Points
Declaration
public List<ShapeEditorPoint> m_Points
Field Value
Properties
openEnded
Declaration
public bool openEnded { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
repaintCounter
Declaration
public int repaintCounter { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
ClickWindow(Vector2)
Declaration
public void ClickWindow(Vector2 windowPosition)
Parameters
Type |
Name |
Description |
Vector2 |
windowPosition |
|
DragInWindow(Vector2, Vector2, Boolean, Boolean, Boolean)
Declaration
public void DragInWindow(Vector2 dragStart, Vector2 dragEnd, bool shift = false, bool command = false, bool control = false)
Parameters
Type |
Name |
Description |
Vector2 |
dragStart |
|
Vector2 |
dragEnd |
|
System.Boolean |
shift |
|
System.Boolean |
command |
|
System.Boolean |
control |
|
GetEdgeWindowPosition(Int32)
Declaration
public Vector2 GetEdgeWindowPosition(int edgeIndex)
Parameters
Type |
Name |
Description |
System.Int32 |
edgeIndex |
|
Returns
GetLeftTangentWindowPosition(Int32)
Declaration
public Vector2 GetLeftTangentWindowPosition(int pointIndex)
Parameters
Type |
Name |
Description |
System.Int32 |
pointIndex |
|
Returns
GetPointWindowPosition(Int32)
Declaration
public Vector2 GetPointWindowPosition(int pointIndex)
Parameters
Type |
Name |
Description |
System.Int32 |
pointIndex |
|
Returns
GetRightTangentWindowPosition(Int32)
Declaration
public Vector2 GetRightTangentWindowPosition(int pointIndex)
Parameters
Type |
Name |
Description |
System.Int32 |
pointIndex |
|
Returns
InitShapeEditor()
Declaration
public void InitShapeEditor()
OnDisable()
Declaration
OnEnable()
Declaration
public virtual void OnEnable()
OnGUI()
Declaration
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.