Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.0.14-preview.2] - 2019-4-10
Fixed
- Update common package.
- Added ability to force generate Spriteshape by script.
[1.0.14-preview.1] - 2018-8-03
Fixed
- Creating a new Strip/Shape Sprite Shape Profile throws a NullReferenceException
[1.0.12-preview.1] - 2018-8-03
Added
- Fix issue where Point Positions do not update visually at runtime for Builds
[1.0.11-preview] - 2018-6-20
Added
- Fix Spriteshape does not update when Sprites are reimported.
- Fix SpriteShapeController in Scene view shows a different sprite when user reapplies a Sprite import settings
- Fix Editor Crashed when user adjusts the "Bevel Cutoff" value
- Fix Crash when changing Spline Control Points for a Sprite Shape Controller in debug Inspector
- Fix SpriteShape generation when End-points are Broken.
- Fix cases where the UV continuity is broken even when the Control point is continous.
[1.0.10-preview] - 2018-4-12
Added
- Version number format changed to -preview
[0.1.0] - 2017-11-20
Added
- Bezier Spline Shape
- Corner Sprites
- Edge variations
- Point scale
- SpriteShapeRenderer with support for masking
- Auto update collision shape