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    About Sprite Editor

    Use Unity’s Sprite Editor to create and edit Sprite assets. Sprite Editor provides user extensibility to add custom behaviour for editing various Sprite related data.

    Installing Sprite Editor

    To install this package, follow the instructions in the Package Manager documentation.

    Using Sprite Editor

    The Sprite Editor Manual can be found here.

    Using the Sprite Editor Data Provider APIs

    The Sprite Editor Data Provider is an API which enables the user to add, change and remove Sprite data in a custom importer or editor tool. Refer to the Sprite Editor Data Provider API page for examples showing how you can implement the API.

    Technical details

    Requirements

    This version of Sprite Editor is compatible with the following versions of the Unity Editor:

    • 2019.4 and later (recommended)

    Package contents

    The following table indicates the folder structure of the Sprite package:

    Location Description
    <Editor> Root folder containing the source for the Sprite Editor.
    <Tests> Root folder containing the source for the tests for Sprite Editpr used the Unity Editor Test Runner.

    Document revision history

    Date Reason
    April 13, 2022 Added Sprite Editor Data Provider API samples
    January 25, 2019 Document created. Matches package version 1.0.0
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