Interface ISpriteNameFileIdDataProvider
Data provider that provides data for ID to be used given a SpriteRect's name.
Namespace: UnityEditor.U2D.Sprites
Assembly: Unity.2D.Sprite.Editor.dll
Syntax
public interface ISpriteNameFileIdDataProvider
Remarks
The name and ID pair is used to allow mapping back a previous created SpriteRect.
Methods
GetNameFileIdPairs()
Returns an IEnumerable of SpriteNameFileIdPair representing the name and file id pairs the provider has.
Declaration
IEnumerable<SpriteNameFileIdPair> GetNameFileIdPairs()
Returns
Type | Description |
---|---|
IEnumerable<SpriteNameFileIdPair> | Name and file id pairs. |
SetNameFileIdPairs(IEnumerable<SpriteNameFileIdPair>)
Sets the data provider's current NameFileIdPair.
Declaration
void SetNameFileIdPairs(IEnumerable<SpriteNameFileIdPair> nameFileIdPairs)
Parameters
Type | Name | Description |
---|---|---|
IEnumerable<SpriteNameFileIdPair> | nameFileIdPairs | Updated IEnumerable of SpriteNameFileIdPair. |