Class PSDImporter | 2D PSD Importer | 4.0.2
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    Class PSDImporter

    ScriptedImporter to import Photoshop files

    Inheritance
    Object
    Object
    AssetImporter
    ScriptedImporter
    PSDImporter
    Inherited Members
    ScriptedImporter.SupportsRemappedAssetType(Type)
    AssetImporter.SetAssetBundleNameAndVariant(String, String)
    AssetImporter.GetAtPath(String)
    AssetImporter.SaveAndReimport()
    UnityEditor.AssetImporter.AddRemap(UnityEditor.AssetImporter.SourceAssetIdentifier, UnityEngine.Object)
    UnityEditor.AssetImporter.RemoveRemap(UnityEditor.AssetImporter.SourceAssetIdentifier)
    AssetImporter.GetExternalObjectMap()
    AssetImporter.assetPath
    AssetImporter.importSettingsMissing
    UnityEditor.AssetImporter.assetTimeStamp
    AssetImporter.userData
    AssetImporter.assetBundleName
    AssetImporter.assetBundleVariant
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEditor.U2D.PSD
    Syntax
    [ScriptedImporter(4, "psb")]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.2d.psdimporter@latest")]
    [MovedFrom("UnityEditor.Experimental.AssetImporters")]
    public class PSDImporter : ScriptedImporter, ISpriteEditorDataProvider

    Methods

    OnImportAsset(AssetImportContext)

    Implementation of ScriptedImporter.OnImportAsset

    Declaration
    public override void OnImportAsset(AssetImportContext ctx)
    Parameters
    Type Name Description
    AssetImportContext ctx

    This argument contains all the contextual information needed to process the import event and is also used by the custom importer to store the resulting Unity Asset.

    Overrides
    ScriptedImporter.OnImportAsset(AssetImportContext)

    Explicit Interface Implementations

    ISpriteEditorDataProvider.Apply()

    Declaration
    void ISpriteEditorDataProvider.Apply()
    Implements
    ISpriteEditorDataProvider.Apply()

    ISpriteEditorDataProvider.GetDataProvider<T>()

    Declaration
    T ISpriteEditorDataProvider.GetDataProvider<T>()
        where T : class
    Returns
    Type Description
    T
    Type Parameters
    Name Description
    T
    Implements
    ISpriteEditorDataProvider.GetDataProvider<T>()

    ISpriteEditorDataProvider.GetSpriteRects()

    Declaration
    SpriteRect[] ISpriteEditorDataProvider.GetSpriteRects()
    Returns
    Type Description
    SpriteRect[]
    Implements
    ISpriteEditorDataProvider.GetSpriteRects()

    ISpriteEditorDataProvider.HasDataProvider(Type)

    Declaration
    bool ISpriteEditorDataProvider.HasDataProvider(Type type)
    Parameters
    Type Name Description
    Type type
    Returns
    Type Description
    Boolean
    Implements
    ISpriteEditorDataProvider.HasDataProvider(Type)

    ISpriteEditorDataProvider.InitSpriteEditorDataProvider()

    Declaration
    void ISpriteEditorDataProvider.InitSpriteEditorDataProvider()
    Implements
    ISpriteEditorDataProvider.InitSpriteEditorDataProvider()

    ISpriteEditorDataProvider.pixelsPerUnit

    Declaration
    float ISpriteEditorDataProvider.pixelsPerUnit { get; }
    Returns
    Type Description
    Single
    Implements
    ISpriteEditorDataProvider.pixelsPerUnit

    ISpriteEditorDataProvider.SetSpriteRects(SpriteRect[])

    Declaration
    void ISpriteEditorDataProvider.SetSpriteRects(SpriteRect[] spriteRects)
    Parameters
    Type Name Description
    SpriteRect[] spriteRects
    Implements
    ISpriteEditorDataProvider.SetSpriteRects(SpriteRect[])
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