Class TexturePlatformSettingsController | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class TexturePlatformSettingsController

    Inheritance
    System.Object
    TexturePlatformSettingsController
    Namespace: UnityEditor.Experimental.U2D.PSD
    Syntax
    public class TexturePlatformSettingsController

    Methods

    AcquireTextureFormatValuesAndStrings(BuildTarget, out Int32[], out String[])

    Declaration
    public void AcquireTextureFormatValuesAndStrings(BuildTarget buildTarget, out int[] formatValues, out string[] formatStrings)
    Parameters
    Type Name Description
    BuildTarget buildTarget
    System.Int32[] formatValues
    System.String[] formatStrings

    HandleDefaultSettings(List<TextureImporterPlatformSettings>, TexturePlatformSettingsView)

    Declaration
    public bool HandleDefaultSettings(List<TextureImporterPlatformSettings> platformSettings, TexturePlatformSettingsView view)
    Parameters
    Type Name Description
    System.Collections.Generic.List<TextureImporterPlatformSettings> platformSettings
    TexturePlatformSettingsView view
    Returns
    Type Description
    System.Boolean

    HandlePlatformSettings(BuildTarget, List<TextureImporterPlatformSettings>, TexturePlatformSettingsView)

    Declaration
    public bool HandlePlatformSettings(BuildTarget buildTarget, List<TextureImporterPlatformSettings> platformSettings, TexturePlatformSettingsView view)
    Parameters
    Type Name Description
    BuildTarget buildTarget
    System.Collections.Generic.List<TextureImporterPlatformSettings> platformSettings
    TexturePlatformSettingsView view
    Returns
    Type Description
    System.Boolean
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023