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    Changelog

    [5.0.3] - 2022-10-20

    Added

    • Added editor assembly reference to Unity.RenderPipelines.Universal.2D.Runtime

    Changed

    • Move internal tests to Pixel Perfect Tests package

    [5.0.2] - 2022-09-21

    Added

    • Added URP Pixel Perfect Camera converter

    Fixed

    • Removed AudioModule package dependency from sample project

    Changed

    • Hide duplicate Pixel Perfect menus if URP Package is installed

    [5.0.1] - 2021-08-06

    Fixed

    • Fixed a bug where clear buffer was executed out of order (case 129263)

    Changed

    • Update compatibility warning text (case 1337165)

    [5.0.0] - 2021-03-17

    Changed

    • Update version for release

    [5.0.0-pre.2] - 2021-01-16

    Changed

    • Update license file

    [5.0.0-pre.1] - 2020-10-30

    Changed

    • Version bump for Unity 2021.1

    [4.0.1] - 2020-06-10

    Fixed

    • Fixed the broken documentation URL of the Component.

    [4.0.0] - 2020-05-11

    Changed

    • Version bump for Unity 2020.2

    [3.0.2] - 2020-03-28

    Fixed

    • Fixed an issue where Cinemachine Pixel Perfect Extension didn't work when CinemachineBrain Update Method is anything other than Late Update.

    [3.0.1] - 2019-11-14

    Changed

    • Deploy samples as individual files.
    • Made the editor class internal.
    • Changed License file

    [3.0.0] - 2019-11-06

    Changed

    • Update version number for Unity 2020.1

    [2.0.3] - 2019-11-06

    Changed

    • Deprecated the CinemachinePixelPerfect extension. Use the one from Cinemachine v2.4 instead.

    [2.0.2] - 2019-07-13

    Changed

    • Mark package to support Unity 2019.3.0a10 onwards.

    [2.0.1] - 2019-07-12

    Changed

    • Deploy Samples as UnityPackage.

    [2.0.0] - 2019-07-05

    Added

    • Added CinemachinePixelPerfect, a Cinemachine Virtual Camera Extension that solves some compatibility issues between Cinemachine and Pixel Perfect Camera.

    Fixed

    • Fixed an issue where recompiling scripts while a Pixel Perfect Camera is running would cause null reference exeptions.

    [1.0.1-preview] - 2018-06-19

    Changed

    • Disabled "Run In Edit Mode" button for presets and inactive game objects.
    • "Run In Edit Mode" is now automatically disabled when you enter play mode.

    Fixed

    • Fixed an issue where some UI text was missing from the preset inspector.
    • Addressed a performance warning you could get when you target mobile platforms.

    [1.0.0-preview] - 2018-05-03

    This is the first preview release of Unity Package <2D Pixel Perfect>.

    This initial release contains a Pixel Perfect Camera component which ensures your pixel art remains crisp and clear at different resolutions, and stable in motion.

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