Class EditablePath
Inherited Members
Namespace: UnityEditor.U2D.Path
Assembly: solution.dll
Syntax
[Serializable]
public class EditablePath : IEditablePath, ISelectable<Vector3>
Properties
Name | Description |
---|---|
forward | |
isOpenEnded | |
localToWorldMatrix | |
pointCount | |
right | |
selection | |
shapeType | |
undoObject | |
up | |
worldToLocalMatrix |
Methods
Name | Description |
---|---|
AddPoint(ControlPoint) | |
Clear() | |
GetPoint(int) | |
InsertPoint(int, ControlPoint) | |
RemovePoint(int) | |
Select(ISelector<Vector3>) | |
SetPoint(int, ControlPoint) |