Interface IDrawer
Assembly: Unity.2D.Path.Editor.dll
Syntax
Methods
DrawBezier(Vector3, Vector3, Vector3, Vector3, float, Color)
Declaration
void DrawBezier(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, float width, Color color)
Parameters
DrawCreatePointPreview(Vector3)
Declaration
void DrawCreatePointPreview(Vector3 position)
Parameters
| Type |
Name |
Description |
| Vector3 |
position |
|
DrawLine(Vector3, Vector3, float, Color)
Declaration
void DrawLine(Vector3 p1, Vector3 p2, float width, Color color)
Parameters
DrawPoint(Vector3)
Declaration
void DrawPoint(Vector3 position)
Parameters
| Type |
Name |
Description |
| Vector3 |
position |
|
DrawPointHovered(Vector3)
Declaration
void DrawPointHovered(Vector3 position)
Parameters
| Type |
Name |
Description |
| Vector3 |
position |
|
DrawPointSelected(Vector3)
Declaration
void DrawPointSelected(Vector3 position)
Parameters
| Type |
Name |
Description |
| Vector3 |
position |
|
DrawTangent(Vector3, Vector3)
Declaration
void DrawTangent(Vector3 position, Vector3 tangent)
Parameters