Class GenericDefaultControl
Inheritance
GenericDefaultControl
Assembly: Unity.2D.Path.Editor.dll
Syntax
public class GenericDefaultControl : DefaultControl
Constructors
GenericDefaultControl(string)
Declaration
public GenericDefaultControl(string name)
Parameters
Type |
Name |
Description |
string |
name |
|
Fields
forward
Declaration
public Func<IGUIState, Vector3> forward
Field Value
position
Declaration
public Func<IGUIState, Vector3> position
Field Value
right
Declaration
public Func<IGUIState, Vector3> right
Field Value
up
Declaration
public Func<IGUIState, Vector3> up
Field Value
userData
Declaration
public Func<IGUIState, object> userData
Field Value
Methods
GetForward(IGUIState, int)
Declaration
protected override Vector3 GetForward(IGUIState guiState, int index)
Parameters
Returns
Overrides
GetPosition(IGUIState, int)
Declaration
protected override Vector3 GetPosition(IGUIState guiState, int index)
Parameters
Returns
Overrides
GetRight(IGUIState, int)
Declaration
protected override Vector3 GetRight(IGUIState guiState, int index)
Parameters
Returns
Overrides
GetUp(IGUIState, int)
Declaration
protected override Vector3 GetUp(IGUIState guiState, int index)
Parameters
Returns
Overrides
GetUserData(IGUIState, int)
Declaration
protected override object GetUserData(IGUIState guiState, int index)
Parameters
Returns
Overrides