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    Struct LayoutData

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.U2D.Path.GUIFramework
    Assembly: solution.dll
    Syntax
    public struct LayoutData

    Fields

    Name Description
    distance
    forward
    index
    position
    right
    up
    userData
    zero

    Methods

    Name Description
    Nearest(LayoutData, LayoutData)
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