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    Interface IGUIState

    Namespace: UnityEditor.U2D.Path.GUIFramework
    Assembly: solution.dll
    Syntax
    public interface IGUIState

    Properties

    Name Description
    changed
    clickCount
    commandName
    eventType
    hotControl
    isActionKeyDown
    isAltDown
    isShiftDown
    keyCode
    mouseButton
    mousePosition
    nearestControl

    Methods

    Name Description
    AddControl(int, float)
    DistanceToCircle(Vector3, float)
    DistanceToSegment(Vector3, Vector3)
    GUIToWorld(Vector2, Vector3, Vector3)
    GetControlID(int, FocusType)
    GetHandleSize(Vector3)
    HasCurrentCamera()
    Repaint()
    Slider(int, SliderData, out Vector3)
    UseEvent()
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