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    Class EditablePathController

    Inheritance
    object
    EditablePathController
    Implements
    IEditablePathController
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.U2D.Path
    Assembly: solution.dll
    Syntax
    public class EditablePathController : IEditablePathController

    Properties

    Name Description
    closestEditablePath
    editablePath
    enableSnapping
    snapping

    Methods

    Name Description
    AddClosestPath(float)
    ClearClosestPath()
    ClearSelection()
    CreatePoint(int, Vector3)
    MoveEdge(int, Vector3)
    MoveSelectedPoints(Vector3)
    RegisterUndo(string)
    RemoveSelectedPoints()
    SelectPoint(int, bool)
    SetLeftTangent(int, Vector3, bool, bool, Vector3, TangentMode)
    SetRightTangent(int, Vector3, bool, bool, Vector3, TangentMode)
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