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    Struct ControlPoint

    Namespace: UnityEditor.U2D.Path
    Syntax
    [Serializable]
    public struct ControlPoint

    Fields

    brokenCache

    Declaration
    public TangentCache brokenCache
    Field Value
    Type Description
    TangentCache

    continuousCache

    Declaration
    public TangentCache continuousCache
    Field Value
    Type Description
    TangentCache

    localLeftTangent

    Declaration
    public Vector3 localLeftTangent
    Field Value
    Type Description
    Vector3

    localRightTangent

    Declaration
    public Vector3 localRightTangent
    Field Value
    Type Description
    Vector3

    mirrorLeft

    Declaration
    public bool mirrorLeft
    Field Value
    Type Description
    System.Boolean

    position

    Declaration
    public Vector3 position
    Field Value
    Type Description
    Vector3

    tangentMode

    Declaration
    public TangentMode tangentMode
    Field Value
    Type Description
    TangentMode

    Properties

    leftTangent

    Declaration
    public Vector3 leftTangent { get; set; }
    Property Value
    Type Description
    Vector3

    rightTangent

    Declaration
    public Vector3 rightTangent { get; set; }
    Property Value
    Type Description
    Vector3

    Methods

    RestoreTangents()

    Declaration
    public void RestoreTangents()

    StoreTangents()

    Declaration
    public void StoreTangents()
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