Class StepPhysicsWorldSystem
Namespace: Unity.U2D.Entities.Physics
Syntax
public class StepPhysicsWorldSystem : SystemBase
Properties
FinalJobHandle
Declaration
public JobHandle FinalJobHandle { get; }
Property Value
Type | Description |
---|---|
JobHandle |
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnDestroy()
Declaration
protected override void OnDestroy()
OnUpdate()
Declaration
protected override void OnUpdate()