Struct SpriteRenderData
Namespace: Unity.U2D.Entities
Syntax
public struct SpriteRenderData : IComponentData
Fields
Mesh
Declaration
public BlobAssetReference<SpriteMeshData> Mesh
Field Value
| Type | Description |
|---|---|
| BlobAssetReference<SpriteMeshData> |
Texture
Declaration
public Entity Texture
Field Value
| Type | Description |
|---|---|
| Entity |