Interface BoundingVolumeHierarchy.IPointOverlapLeafProcessor
Namespace: Unity.U2D.Entities.Physics
Syntax
public interface IPointOverlapLeafProcessor
Methods
PointLeaf<T>(OverlapPointInput, Int32, ref T)
Declaration
bool PointLeaf<T>(OverlapPointInput input, int leafData, ref T collector)
where T : struct, ICollector<OverlapPointHit>
Parameters
| Type | Name | Description |
|---|---|---|
| OverlapPointInput | input | |
| Int32 | leafData | |
| T | collector |
Returns
| Type | Description |
|---|---|
| Boolean |
Type Parameters
| Name | Description |
|---|---|
| T |