Struct PhysicsWorldSystem.EntityToPhysicsBodyIndex
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct PhysicsWorldSystem.EntityToPhysicsBodyIndex : IDisposable
Fields
| Name | Description |
|---|---|
| Lookup |
Methods
| Name | Description |
|---|---|
| Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |