Struct PhysicsMass
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
[GenerateAuthoringComponent]
public struct PhysicsMass : IComponentData
Fields
| Name | Description |
|---|---|
| InverseInertia | |
| InverseMass | |
| LocalCenterOfMass |
Methods
| Name | Description |
|---|---|
| CreateDynamic(MassProperties, float) | |
| CreateKinematic(MassProperties) |