Struct PhysicsDebugStreamSystem.Line Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.ReferenceEquals(object, object) object.GetType() Namespace: Unity.U2D.Entities.Physics.Authoring Assembly: solution.dll Syntax public struct PhysicsDebugStreamSystem.Line Fields Name Description Color V0 V1 Methods Name Description Draw()