Method BuildDynamicTree
BuildDynamicTree(NativeArray<PhysicsBody>, NativeArray<MotionData>, NativeArray<MotionVelocity>, float2, float, float)
Build the dynamic tree of the broadphase based on the given array of rigid bodies and motions.
Declaration
public void BuildDynamicTree(NativeArray<PhysicsBody> dynamicBodies, NativeArray<PhysicsBody.MotionData> motionDatas, NativeArray<PhysicsBody.MotionVelocity> motionVelocities, float2 gravity, float timeStep, float aabbMargin)
Parameters
Type | Name | Description |
---|---|---|
NativeArray<PhysicsBody> | dynamicBodies | |
NativeArray<PhysicsBody.MotionData> | motionDatas | |
NativeArray<PhysicsBody.MotionVelocity> | motionVelocities | |
float2 | gravity | |
float | timeStep | |
float | aabbMargin |