Changelog
[6.0.8] - 2024-09-25
Add version 6.0.8 by name.Added
- Internal support for AssetPreview methods.
[6.0.7] - 2023-10-25
Add version 6.0.7 by name.Fixed
- Fixed an issue where PSDImporter atlas size does not follow PVRTC compression format for the iOS platform
[6.0.6] - 2022-10-25
Add version 6.0.6 by name.Changed
- Refactored the internal triangulation and tessellation APIs.
[6.0.5] - 2022-09-07
Add version 6.0.5 by name.Changed
- Added support for different sized texture inputs in ImagePacker.
[6.0.4] - 2022-06-28
Add version 6.0.4 by name.Changed
- Refactored internal triangulation and tessellation APIs.
[6.0.3] - 2022-02-07
Add version 6.0.3 by name.Fixed
- Collinear vertices can be now safely deleted from the sprite mesh in Skinning Editor. (case 1383248)
- Optimized texture space needed for rect packing
[6.0.2] - 2021-11-24
Add version 6.0.2 by name.Added
- Added internal method to get build target's group name.
- Added access to the internal helper method IsUsingDeformableBuffer.
[6.0.1] - 2021-11-05
Add version 6.0.1 by name.Fixed
- Fixed issues in tesselation library.
[6.0.0] - 2021-08-10
Add version 6.0.0 by name.Changed
- Update to release version
[6.0.0-pre.4] - 2021-07-05
Add version 6.0.0-pre.4 by name.Added
- Internal API for applying Sprite Editor Window changes
[6.0.0-pre.3] - 2021-05-19
Add version 6.0.0-pre.3 by name.Fixed
- Fixed issues in tesselation library.
[6.0.0-pre.2] - 2021-05-14
Add version 6.0.0-pre.2 by name.Fixed
- Fixed metafiles conflicts
[6.0.0-pre.1] - 2021-05-05
Add version 6.0.0-pre.1 by name.Changed
- Version bump for Unity 2021.2
[5.0.0] - 2021-03-17
Add version 5.0.0 by name.Changed
- Update version for release
[5.0.0-pre.2] - 2021-01-16
Add version 5.0.0-pre.2 by name.Changed
- Update license file
[5.0.0-pre.1] - 2020-10-30
Add version 5.0.0-pre.1 by name.Changed
- Version bump for Unity 2021.1
[4.0.3] - 2020-10-15
Add version 4.0.3 by name.Fixed
- Allow 2D Packages to access internal constant value for asset creation instance id
[4.0.2] - 2020-08-31
Add version 4.0.2 by name.Fixed
- Allow launching Sprite Editor Window to target a specific asset
[4.0.1] - 2020-07-07
Add version 4.0.1 by name.Fixed
- Updated to use non-experimental AssetImporter namespace (case 1254381)
[4.0.0] - 2020-05-11
Add version 4.0.0 by name.Changed
- Version bump for Unity 2020.2
[3.0.0] - 2019-11-06
Add version 3.0.0 by name.Changed
- Update version number for Unity 2020.1
[2.0.2] - 2019-08-09
Add version 2.0.2 by name.Added
- Add Seconday Texture settings into TextureSettings for TextureGenerator
- Add related test packages
[2.0.1] - 2019-07-13
Add version 2.0.1 by name.Changed
- Mark package to support Unity 2019.3.0a10 onwards.
[2.0.0] - 2019-06-17
Add version 2.0.0 by name.Added
- Drop preview tag.
- Remove experimental namespace
[1.2.0-preview.2] - 2019-06-04
Add version 1.2.0-preview.2 by name.Added
- Remove Image Packer Debug Window
- Move tests out of package
[1.2.0-preview.1] - 2019-02-20
Add version 1.2.0-preview.1 by name.Added
- Update for Unity 2019.2 support.
[1.1.0-preview.2] - 2019-03-18
Add version 1.1.0-preview.2 by name.Added
- Remove deprecated call to Unity internal API
[1.1.0-preview.1] - 2019-01-25
Add version 1.1.0-preview.1 by name.Added
- Added versioning for CI.