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    Changelog

    [4.1.0] - 2021-11-22

    Added

    • Added internal method to get build target's group name.
    • Added access to the internal helper method IsUsingDeformableBuffer.

    Changed

    • Update minimum Unity release version.

    [4.0.3] - 2020-10-15

    Fixed

    • Allow 2D Packages to access internal constant value for asset creation instance id

    [4.0.2] - 2020-08-31

    Fixed

    • Allow launching Sprite Editor Window to target a specific asset

    [4.0.1] - 2020-07-07

    Fixed

    • Updated to use non-experimental AssetImporter namespace (case 1254381)

    [4.0.0] - 2020-05-11

    Changed

    • Version bump for Unity 2020.2

    [3.0.0] - 2019-11-06

    Changed

    • Update version number for Unity 2020.1

    [2.0.2] - 2019-08-09

    Added

    • Add Seconday Texture settings into TextureSettings for TextureGenerator
    • Add related test packages

    [2.0.1] - 2019-07-13

    Changed

    • Mark package to support Unity 2019.3.0a10 onwards.

    [2.0.0] - 2019-06-17

    Added

    • Drop preview tag.
    • Remove experimental namespace

    [1.2.0-preview.2] - 2019-06-04

    Added

    • Remove Image Packer Debug Window
    • Move tests out of package

    [1.2.0-preview.1] - 2019-02-20

    Added

    • Update for Unity 2019.2 support.

    [1.1.0-preview.2] - 2019-03-18

    Added

    • Remove deprecated call to Unity internal API

    [1.1.0-preview.1] - 2019-01-25

    Added

    • Added versioning for CI.
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