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    Class UserDataChunk

    Parsed representation of an Aseprite UserData chunk.

    Inheritance
    object
    BaseChunk
    UserDataChunk
    Implements
    IDisposable
    Inherited Members
    BaseChunk.m_ChunkSize
    BaseChunk.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.U2D.Aseprite
    Assembly: Unity.2D.Aseprite.Editor.dll
    Syntax
    public class UserDataChunk : BaseChunk, IDisposable

    Properties

    chunkType

    The type of the chunk.

    Declaration
    public override ChunkTypes chunkType { get; }
    Property Value
    Type Description
    ChunkTypes
    Overrides
    BaseChunk.chunkType

    color

    Color data.

    Declaration
    public Color32 color { get; }
    Property Value
    Type Description
    Color32

    text

    Text data.

    Declaration
    public string text { get; }
    Property Value
    Type Description
    string

    Methods

    InternalRead(BinaryReader)

    Read and store the chunk data.

    Declaration
    protected override void InternalRead(BinaryReader reader)
    Parameters
    Type Name Description
    BinaryReader reader

    The active binary reader of the file.

    Overrides
    BaseChunk.InternalRead(BinaryReader)

    Implements

    IDisposable
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