Class TagsChunk
Parsed representation of an Aseprite Tags chunk.
Implements
Inherited Members
Namespace: UnityEditor.U2D.Aseprite
Assembly: Unity.2D.Aseprite.Editor.dll
Syntax
public class TagsChunk : BaseChunk, IDisposable
Properties
chunkType
The type of the chunk.
Declaration
public override ChunkTypes chunkType { get; }
Property Value
Type | Description |
---|---|
ChunkTypes |
Overrides
noOfTags
The number of tags in the chunk.
Declaration
public int noOfTags { get; }
Property Value
Type | Description |
---|---|
int |
tagData
The tag data stored in the chunk.
Declaration
public ReadOnlyCollection<TagData> tagData { get; }
Property Value
Type | Description |
---|---|
ReadOnlyCollection<TagData> |
Methods
InternalRead(BinaryReader)
Read and store the chunk data.
Declaration
protected override void InternalRead(BinaryReader reader)
Parameters
Type | Name | Description |
---|---|---|
BinaryReader | reader | The active binary reader of the file. |