Enum FileImportModes
Import modes for the file.
Namespace: UnityEditor.U2D.Aseprite
Assembly: Unity.2D.Aseprite.Editor.dll
Syntax
public enum FileImportModes
Fields
Name | Description |
---|---|
AnimatedSprite | The file is imported with animation in mind. Animation assets are generated and attached to a model prefab on import. |
SpriteSheet | The file is imported as a Sprite Sheet, and can be sliced up in the Sprite Editor. |
TileSet | he importer finds all tile data in the file and generates Unity Tilemap assets on import. |