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    Enum FileImportModes

    Import modes for the file.

    Namespace: UnityEditor.U2D.Aseprite
    Assembly: Unity.2D.Aseprite.Editor.dll
    Syntax
    public enum FileImportModes

    Fields

    Name Description
    AnimatedSprite

    The file is imported with animation in mind. Animation assets are generated and attached to a model prefab on import.

    SpriteSheet

    The file is imported as a Sprite Sheet, and can be sliced up in the Sprite Editor.

    TileSet

    he importer finds all tile data in the file and generates Unity Tilemap assets on import.

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