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    Class TagsChunk

    Parsed representation of an Aseprite Tags chunk.

    Inheritance
    object
    BaseChunk
    TagsChunk
    Implements
    IDisposable
    Inherited Members
    BaseChunk.m_ChunkSize
    BaseChunk.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.U2D.Aseprite
    Assembly: Unity.2D.Aseprite.Editor.dll
    Syntax
    public class TagsChunk : BaseChunk, IDisposable

    Properties

    chunkType

    The type of the chunk.

    Declaration
    public override ChunkTypes chunkType { get; }
    Property Value
    Type Description
    ChunkTypes
    Overrides
    BaseChunk.chunkType

    noOfTags

    The number of tags in the chunk.

    Declaration
    public int noOfTags { get; }
    Property Value
    Type Description
    int

    tagData

    The tag data stored in the chunk.

    Declaration
    public ReadOnlyCollection<TagData> tagData { get; }
    Property Value
    Type Description
    ReadOnlyCollection<TagData>

    Methods

    InternalRead(BinaryReader)

    Read and store the chunk data.

    Declaration
    protected override void InternalRead(BinaryReader reader)
    Parameters
    Type Name Description
    BinaryReader reader

    The active binary reader of the file.

    Overrides
    BaseChunk.InternalRead(BinaryReader)

    Implements

    IDisposable
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