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    Class FrameData

    Parsed representation of an Aseprite frame.

    Inheritance
    object
    FrameData
    Implements
    IDisposable
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.U2D.Aseprite
    Assembly: Unity.2D.Aseprite.Editor.dll
    Syntax
    public class FrameData : IDisposable

    Properties

    chunkCount

    Number of chunks.

    Declaration
    public uint chunkCount { get; }
    Property Value
    Type Description
    uint

    chunks

    Chunk data for this frame.

    Declaration
    public ReadOnlyCollection<BaseChunk> chunks { get; }
    Property Value
    Type Description
    ReadOnlyCollection<BaseChunk>

    frameDuration

    Frame duration in milliseconds.

    Declaration
    public ushort frameDuration { get; }
    Property Value
    Type Description
    ushort

    noOfBytes

    Bytes in this frame.

    Declaration
    public uint noOfBytes { get; }
    Property Value
    Type Description
    uint

    Methods

    Dispose()

    Dispose of the frame data.

    Declaration
    public void Dispose()

    Implements

    IDisposable
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