Class Limb
Utility for 2D Limb IK Solver.
Inherited Members
Namespace: UnityEngine.U2D.IK
Assembly: Unity.2D.IK.Runtime.dll
Syntax
[MovedFrom("UnityEngine.Experimental.U2D.IK")]
public static class Limb
Methods
Solve(Vector3, float[], Vector3[], ref float[])
Solve based on Limb IK
Declaration
public static bool Solve(Vector3 targetPosition, float[] lengths, Vector3[] positions, ref float[] outAngles)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | targetPosition | Target position. |
float[] | lengths | Length of the chains. |
Vector3[] | positions | Chain positions. |
float[] | outAngles | Output angles for the chain's position. |
Returns
Type | Description |
---|---|
bool | Always returns true. |