• Introduction to 2D Animation
    • What's new
    • 2D Animation Asset Upgrader
  • Preparing and importing artwork
    • Sprite Skin component
  • Skinning editor
    • Tool Preferences
    • Editor tools and shortcuts
    • Sprite Visibility panel
  • Actor rigging and weighing workflow
  • Animating an actor
    • 2D Inverse Kinematics
  • Sprite Swap
    • Introduction to Sprite Swap
    • Sprite Library Asset in Unity
    • Sprite Library Editor fundamentals
      • Sprite Library Editor reference
    • Overrides to the Main Library
    • Drag sprites to create or edit Categories and Labels
    • Sprite Library component in Unity
    • Sprite Resolver component in Unity
    • Setting up for Sprite Swap
      • How to swap individual Sprites
      • Swapping Sprite Library Assets
  • Importing Samples
    • Simple
    • Single Skinned Sprite
    • Character
  • Sprite Swap sample projects
    • Skeleton Sharing
    • Runtime Swap