Method BlendFkToIk
BlendFkToIk(float, bool)
Blend between Forward Kinematics and Inverse Kinematics.
Declaration
public void BlendFkToIk(float finalWeight, bool targetRotationIsConstrained)
Parameters
| Type | Name | Description |
|---|---|---|
| float | finalWeight | Weight for blend |
| bool | targetRotationIsConstrained | True to constrain target rotation. False otherwise. |