docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct SpriteCategory

    Structure that defines a Sprite Library Category.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.U2D.Animation
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct SpriteCategory

    Properties

    Name Description
    labels

    Get and set the Sprites registered to this category.

    name

    Get and set the name for the Sprite Category

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023