Class LimbSolver2D
Component for 2D Limb IK.
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.U2D.IK
Syntax
[MovedFrom("UnityEngine.Experimental.U2D.IK")]
[Solver2DMenu("Limb")]
public sealed class LimbSolver2D : Solver2D, IPreviewableProperties
flip
Get Set for flip property.
Declaration
public bool flip { get; set; }Property Value
| Type | Description | 
|---|---|
| Boolean | 
Methods
DoInitialize()
Override base class DoInitialize.
Declaration
protected override void DoInitialize()Overrides
DoPrepare()
Override base class DoPrepare.
Declaration
protected override void DoPrepare()Overrides
DoUpdateIK(List<Vector3>)
Override base class DoUpdateIK.
Declaration
protected override void DoUpdateIK(List<Vector3> effectorPositions)Parameters
| Type | Name | Description | 
|---|---|---|
| List<Vector3> | effectorPositions | List of effector positions. | 
Overrides
GetChain(Int32)
Override base class GetChain.
Declaration
public override IKChain2D GetChain(int index)Parameters
| Type | Name | Description | 
|---|---|---|
| Int32 | index | Index to query. | 
Returns
| Type | Description | 
|---|---|
| IKChain2D | Returns IKChain2D for the Solver. | 
Overrides
GetChainCount()
Override base class GetChainCount.
Declaration
protected override int GetChainCount()Returns
| Type | Description | 
|---|---|
| Int32 | Always returns 1. |