docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method DoValidate

    DoValidate()

    Override to perform custom validation.

    Declaration
    protected virtual bool DoValidate()
    Returns
    Type Description
    bool

    Returns true if the Solver is in a valid state. False otherwise.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)