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    Method BlendFkToIk

    BlendFkToIk(float, bool)

    Blend between Forward Kinematics and Inverse Kinematics.

    Declaration
    public void BlendFkToIk(float finalWeight, bool targetRotationIsConstrained)
    Parameters
    Type Name Description
    float finalWeight

    Weight for blend

    bool targetRotationIsConstrained

    True to constrain target rotation. False otherwise.

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