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    Namespace UnityEngine.U2D.Animation

    Classes

    SkeletonAsset

    Asset representing character's Skeleton.

    SpriteLibrary

    Component that holds a Sprite Library Asset. The component is used by SpriteResolver Component to query for Sprite based on Category and Index

    SpriteLibraryAsset

    A custom Asset that stores Sprites grouping

    SpriteResolver

    Updates a SpriteRenderer's Sprite reference on the Category and Label value it is set

    SpriteSkin

    Deforms the Sprite that is currently assigned to the SpriteRenderer in the same GameObject

    Structs

    PositionTangentVertex

    Represents vertex position and tangent.

    PositionVertex

    Represents vertex position.

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