Namespace UnityEngine.U2D.Animation
Classes
SkeletonAsset
Asset representing character's Skeleton.
SpriteLibrary
Component that holds a Sprite Library Asset. The component is used by SpriteResolver Component to query for Sprite based on Category and Index
SpriteLibraryAsset
A custom Asset that stores Sprites grouping
SpriteResolver
Updates a SpriteRenderer's Sprite reference on the Category and Label value it is set
SpriteSkin
Deforms the Sprite that is currently assigned to the SpriteRenderer in the same GameObject
Structs
PositionTangentVertex
Represents vertex position and tangent.
PositionVertex
Represents vertex position.