Class SpriteLibrarySourceAssetImporter
A ScriptedImporter that imports .spriteLib extension file to generate SpriteLibraryAsset
Inherited Members
AssetImporter.SaveAndReimport()
AssetImporter.AddRemap(AssetImporter.SourceAssetIdentifier, Object)
AssetImporter.RemoveRemap(AssetImporter.SourceAssetIdentifier)
AssetImporter.GetExternalObjectMap()
AssetImporter.assetPath
AssetImporter.importSettingsMissing
AssetImporter.assetTimeStamp
AssetImporter.userData
AssetImporter.assetBundleName
AssetImporter.assetBundleVariant
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: UnityEditor.U2D.Animation
Assembly: solution.dll
Syntax
[HelpURL("https://docs.unity3d.com/Packages/com.unity.2d.animation@7.0/manual/SLAsset.html")]
[ScriptedImporter(1, "spriteLib")]
public class SpriteLibrarySourceAssetImporter : ScriptedImporter
Methods
Name | Description |
---|---|
OnImportAsset(AssetImportContext) | Implementation of ScriptedImporter.OnImportAsset |