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    Struct SpriteCategory

    Structure that defines a Sprite Library Category.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.U2D.Animation
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct SpriteCategory

    Properties

    Name Description
    labels

    Get and set the Sprites registered to this category.

    name

    Get and set the name for the Sprite Category

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