Struct CharacterPart
Data structure representing a character part
Inherited Members
Namespace: UnityEditor.U2D.Animation
Assembly: solution.dll
Syntax
[Serializable]
[MovedFrom("UnityEditor.U2D.Experimental.Animation")]
public struct CharacterPart
Fields
Name | Description |
---|---|
bones | Bones influencing the Sprite |
parentGroup | CharacterGroup that the part belongs to |
spriteId | Sprite ID |
spritePosition | Position for the Sprite in the character |
Properties
Name | Description |
---|---|
order | The order of the part in the list |