Struct CharacterData
Data structure that represents a character setup
Inherited Members
Namespace: UnityEditor.U2D.Animation
Assembly: solution.dll
Syntax
[Serializable]
[MovedFrom("UnityEditor.U2D.Experimental.Animation")]
public struct CharacterData
Fields
Name | Description |
---|---|
boneReadOnly | Bones are readonly |
bones | SpriteBones influencing the Character |
characterGroups | Character grouping information |
dimension | The dimension of the character required |
parts | Parts of the character |