Class LimbSolver2D
Component for 2D Limb IK.
Syntax
public class LimbSolver2D : Solver2D
Properties
flip
Get Set for flip property.
Declaration
public bool flip { get; set; }
Property Value
Methods
DoInitialize()
Override base class DoInitialize.
Declaration
protected override void DoInitialize()
Overrides
DoPrepare()
Override base class DoPrepare.
Declaration
protected override void DoPrepare()
Overrides
DoUpdateIK(List<Vector3>)
OVerride base class DoUpdateIK.
Declaration
protected override void DoUpdateIK(List<Vector3> effectorPositions)
Parameters
Type |
Name |
Description |
List<Vector3> |
effectorPositions |
List of effector positions.
|
Overrides
GetChain(Int32)
Override base class GetChain.
Declaration
public override IKChain2D GetChain(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
Index to query.
|
Returns
Type |
Description |
IKChain2D |
Returns IKChain2D for the Solver.
|
Overrides
GetChainCount()
Override base class GetChainCount.
Declaration
protected override int GetChainCount()
Returns
Type |
Description |
Int32 |
Always returns 1.
|
Overrides
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.