Class LimbSolver2D
Component for 2D Limb IK.
Inherited Members
Namespace: UnityEngine.U2D.IK
Syntax
public class LimbSolver2D : Solver2D
Properties
flip
Get Set for flip property.
Declaration
public bool flip { get; set; }
Property Value
| Type | Description |
|---|---|
| Boolean |
Methods
DoInitialize()
Override base class DoInitialize.
Declaration
protected override void DoInitialize()
Overrides
DoPrepare()
Override base class DoPrepare.
Declaration
protected override void DoPrepare()
Overrides
DoUpdateIK(List<Vector3>)
OVerride base class DoUpdateIK.
Declaration
protected override void DoUpdateIK(List<Vector3> effectorPositions)
Parameters
| Type | Name | Description |
|---|---|---|
| List<Vector3> | effectorPositions | List of effector positions. |
Overrides
GetChain(Int32)
Override base class GetChain.
Declaration
public override IKChain2D GetChain(int index)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | index | Index to query. |
Returns
| Type | Description |
|---|---|
| IKChain2D | Returns IKChain2D for the Solver. |
Overrides
GetChainCount()
Override base class GetChainCount.
Declaration
protected override int GetChainCount()
Returns
| Type | Description |
|---|---|
| Int32 | Always returns 1. |