docs.unity3d.com
    Show / Hide Table of Contents

    Class LimbSolver2D

    Component for 2D Limb IK.

    Inheritance
    Object
    Solver2D
    LimbSolver2D
    Inherited Members
    Solver2D.chainCount
    Solver2D.constrainRotation
    Solver2D.solveFromDefaultPose
    Solver2D.isValid
    Solver2D.allChainsHaveTargets
    Solver2D.weight
    Solver2D.OnValidate()
    Solver2D.Initialize()
    Solver2D.UpdateIK(Single)
    Solver2D.UpdateIK(List<Vector3>, Single)
    Solver2D.DoValidate()
    Solver2D.GetPlaneRootTransform()
    Solver2D.GetPointOnSolverPlane(Vector3)
    Solver2D.GetWorldPositionFromSolverPlanePoint(Vector2)
    Namespace: UnityEngine.U2D.IK
    Syntax
    public class LimbSolver2D : Solver2D

    Properties

    flip

    Get Set for flip property.

    Declaration
    public bool flip { get; set; }
    Property Value
    Type Description
    Boolean

    Methods

    DoInitialize()

    Override base class DoInitialize.

    Declaration
    protected override void DoInitialize()
    Overrides
    Solver2D.DoInitialize()

    DoPrepare()

    Override base class DoPrepare.

    Declaration
    protected override void DoPrepare()
    Overrides
    Solver2D.DoPrepare()

    DoUpdateIK(List<Vector3>)

    OVerride base class DoUpdateIK.

    Declaration
    protected override void DoUpdateIK(List<Vector3> effectorPositions)
    Parameters
    Type Name Description
    List<Vector3> effectorPositions

    List of effector positions.

    Overrides
    Solver2D.DoUpdateIK(List<Vector3>)

    GetChain(Int32)

    Override base class GetChain.

    Declaration
    public override IKChain2D GetChain(int index)
    Parameters
    Type Name Description
    Int32 index

    Index to query.

    Returns
    Type Description
    IKChain2D

    Returns IKChain2D for the Solver.

    Overrides
    Solver2D.GetChain(Int32)

    GetChainCount()

    Override base class GetChainCount.

    Declaration
    protected override int GetChainCount()
    Returns
    Type Description
    Int32

    Always returns 1.

    Overrides
    Solver2D.GetChainCount()
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023