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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [2.1.0-preview.7] - 2019-06-11

    Added

    • Fixed SpriteSkin assertion message when upgrading from 2.0

    [2.1.0-preview.6] - 2019-05-30

    Added

    • Fixed Sprite not showing after it is being culled due to bone animation
    • Update Entities package dependency version

    [2.1.0-preview.5] - 2019-05-13

    Added

    • Fix several copy/paste issues related to flipping

    [2.1.0-preview.4] - 2019-04-29

    Added

    • Fix skinning not in sync with the rendering.

    [2.1.0-preview.3] - 2019-04-24

    Added

    • Set Burst compilation off for internal build

    [2.1.0-preview.2] - 2019-02-25

    Added

    • Fix enable skinning on add SpriteSkin component
    • Upgrade dependency package version for Unity 2019.1 support
    • Fix case 1118093: SpriteSkin.onDrawGizmos() increases memory usage.

    [2.1.0-preview.1] - 2019-01-25

    Added

    • Update package to work with 2019.1
    • Improve animation runtime performance
    • Fix bone reparenting sibling order
    • Fix Sprite Visibility Tool in disabled state in certain cases
    • Update documents

    [2.0.0-preview.1] - 2018-11-20

    Added

    • Overhauled 2D Animation workflow.
    • Refer to updated documentation for workflow changes.
    • Single Sprite Editor Window module for 2D Sprite Rigging workflow
    • Unified Bone, Geometry and Weight tools in a single window
    • Supports Multiple Sprite Single Character rigging workflow through 2D PSD Importer Package.
    • SpriteSkin now uses user define bounds for renderer culling

    [1.0.16-preview.2] - 2018-11-14

    Added

    • Fix 2 Issues:
    • Prefabs with SpriteSkin loses references to bone hierarchy when Library folder is rebuilt/different.
    • The scene viewport shows the character without any bones applied, needing an re-import.

    [1.0.16-preview.1] - 2018-7-18

    Added

    • Fix error log about VertexAttribute

    [1.0.16-preview] - 2018-6-20

    Added

    • Fix Documentation warnings
    • Fix error log complaining about DidReloadScripts signature.
    • Fix issues with generate outline

    [1.0.15-preview] - 2018-4-12

    Added

    • New Version suffix (preview)
    • Improved Scene View gizmos for better manipulation of bone rotation and position
    • Added notification when Sprites are imported with incorrect weights
    • Fixed bug where textures with max texture size could not generate geometry
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