Class VisibilityToolControllerTests
Inheritance
System.Object
VisibilityToolControllerTests
Namespace: UnityEditor.Experimental.U2D.Animation.Test.VisibilityToolTests
Syntax
public class VisibilityToolControllerTests
Methods
ControllerActivateWithCorrectSetup()
Declaration
public void ControllerActivateWithCorrectSetup()
ControllerDeactivateWithCorrectTeardown()
Declaration
public void ControllerDeactivateWithCorrectTeardown()
ControllerInitializesToolCorrectly()
Declaration
public void ControllerInitializesToolCorrectly()
CurrentToolIndexIsSetToFirstAvailableTool()
Declaration
public void CurrentToolIndexIsSetToFirstAvailableTool()
OnToolChangeCorrectToolIsActivated(Int32, Boolean)
Declaration
public void OnToolChangeCorrectToolIsActivated(int toolIndex, bool shouldChange)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | toolIndex | |
System.Boolean | shouldChange |
Setup()
Declaration
public void Setup()
ToolAvailabilityChangeActivatesCorrectTool(Boolean[], Int32, Int32)
Declaration
public void ToolAvailabilityChangeActivatesCorrectTool(bool[] startAvailability, int toolChange, int expectedNewTool)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean[] | startAvailability | |
System.Int32 | toolChange | |
System.Int32 | expectedNewTool |