Class SkeletonToolView | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class SkeletonToolView

    Inheritance
    System.Object
    SkeletonToolView
    Namespace: UnityEditor.Experimental.U2D.Animation
    Syntax
    public class SkeletonToolView

    Constructors

    SkeletonToolView()

    Declaration
    public SkeletonToolView()

    Methods

    Hide()

    Declaration
    public void Hide()

    Initialize(LayoutOverlay)

    Declaration
    public void Initialize(LayoutOverlay layout)
    Parameters
    Type Name Description
    LayoutOverlay layout

    Show()

    Declaration
    public void Show()

    Update(String, Int32)

    Declaration
    public void Update(string name, int depth)
    Parameters
    Type Name Description
    System.String name
    System.Int32 depth

    Events

    onBoneDepthChanged

    Declaration
    public event Action<int> onBoneDepthChanged
    Event Type
    Type Description
    System.Action<System.Int32>

    onBoneNameChanged

    Declaration
    public event Action<string> onBoneNameChanged
    Event Type
    Type Description
    System.Action<System.String>
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023