Struct CharacterPart
Namespace: UnityEditor.Experimental.U2D.Animation
Syntax
[Serializable]
public struct CharacterPart
Fields
bones
Declaration
public int[] bones
Field Value
| Type | Description |
|---|---|
| System.Int32[] |
spriteId
Declaration
public string spriteId
Field Value
| Type | Description |
|---|---|
| System.String |
spritePosition
Declaration
public RectInt spritePosition
Field Value
| Type | Description |
|---|---|
| RectInt |