Struct SkinJob | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Struct SkinJob

    Namespace: UnityEngine.Experimental.U2D.Animation
    Syntax
    public struct SkinJob : IJob

    Fields

    bones

    Declaration
    public NativeArray<Matrix4x4> bones
    Field Value
    Type Description
    NativeArray<Matrix4x4>

    influenceCount

    Declaration
    public int influenceCount
    Field Value
    Type Description
    System.Int32

    influences

    Declaration
    public NativeArray<BoneWeight> influences
    Field Value
    Type Description
    NativeArray<BoneWeight>

    output

    Declaration
    public NativeArray<Vector3> output
    Field Value
    Type Description
    NativeArray<Vector3>

    vertices

    Declaration
    public NativeSlice<Vector3> vertices
    Field Value
    Type Description
    NativeSlice<Vector3>

    Methods

    Execute()

    Declaration
    public void Execute()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023