Struct BoneJob
Namespace: UnityEngine.Experimental.U2D.Animation
Syntax
public struct BoneJob : IJob
Fields
bindPoses
Declaration
public NativeArray<Matrix4x4> bindPoses
Field Value
Type | Description |
---|---|
NativeArray<Matrix4x4> |
bones
Declaration
public NativeArray<Matrix4x4> bones
Field Value
Type | Description |
---|---|
NativeArray<Matrix4x4> |
output
Declaration
public NativeArray<Matrix4x4> output
Field Value
Type | Description |
---|---|
NativeArray<Matrix4x4> |
rootInv
Declaration
public Matrix4x4 rootInv
Field Value
Type | Description |
---|---|
Matrix4x4 |
Methods
Execute()
Declaration
public void Execute()